Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Ruddy's Dungeon ServiceView game page

Help Ruddy, owner of a Dungeon Escape Room, by providing her customers a great Dungeon Crawling experience
Submitted by Tiny Capybara Games, originalnicodr (@originalnicodr), IgnacioRassol — 1 hour, 31 minutes before the deadline
Add to collection

Play game

Ruddy's Dungeon Service's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#2264.0754.075
Creativity#2824.1294.129
Presentation#2944.2904.290
Enjoyment#4133.8063.806

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In this dungeon crawler, you're not the hero but the dungeon's janitor instead

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 25 to 6 of 25 · Next page · Last page
Submitted(+1)

This pixel-art is really cute! I like the idea of cleaning a dungeon after its customer, trying to not be seen. It gives a pretty fun and fast-paced dynamic. I didn't understand the stats displayed on the right of the screen on my first playthrough (to be honest, I didn't notice them :p), but on the second they made a lot more sense (although the color differences between each kinds was confusing). It's a pretty chill and satisfying experience in the end! Congrats for making this entry/

Submitted(+1)

loved the style. the gameplay was great too. it was honestly pretty tough to keep up with all those adventurers. Great job!

Submitted(+1)

I'm too scatterbrained to do well but this is definitely wonderful.

Submitted(+1)

Nice game with a clever use of the game jam theme. GG! I like the artstyle, nice level of polish.

Submitted(+1)

Very unique idea. I enjoyed very much the arts, this game was so polished. At first I didn't understand what to do but after a few games, I understood and was very fun to play. Well done.

(+1)

Really liked the idea! The artstyle is lovely. i would love to see more of the game with more dungeons!

Submitted(+1)

Really charming, tight mechanics as well. It was fun rushing around the customers resetting things. Only thing I could want is more, well done!

Submitted (1 edit)

This is a super cute, super well done game! Only thing that I felt was a little annoying was the vision cone going through walls, especially when you're in your safe room. Really great job!

Submitted

Great work, all around! I don't have any critiques I could add, very fun, creative, and looks great. Good work!

Submitted(+1)

I really enjoyed the art and music while I was playing, the aesthetic fit the theming really well. The gameplay was fun, and I think if it was expanded upon further, the core gameplay would be really enjoyable.

Submitted(+1)

I have tried several games in which you had to manage a dungeon (at least 5) and I think this is the most original and the most complete in every way. 

It has many layers of playable depth. You have to maintain immersion, the squares can only have one type of need, you can even start preparing the next one ahead of time because you see what it's going to need, kind of like the next tetris tile. 

You've also done all the art and music and they're absolutely perfect. Even the menu looks good to me. 

Unfortunately, one adventurer duck got boomed in my first game, I think he was trying to attack the skeleton from too far away and could never kill it :( but perfectly natural in a game made in two days.

Congratulations for the work, team!

Submitted(+1)

Really cool ! Congrats !

Submitted(+1)

Great game and cute art! I liked the randomness of the adventurer's AI and the fast travel vent mechanic, it made the dungeon setup  strategies much more frantic and interesting to pull off. My only criticism is that the AI can waste your time by aimlessly walking around the dungeon even when all their needs are fulfilled.

Submitted

This game is fantastic! Very polished, and lots of fun! Great job! There have been a few with a similar idea, but this is definitely the best dungeon caretaker game I’ve played among all the jam games.

Developer

aww that means a lot! yeah we were sure the idea of "being the dungeon" was going to pop up a lot, so we tried giving it as much a twist as possible. we're glad you enjoyed it <3

Submitted(+2)

fun game concept, simple and fitting art style
goodjob :)

Developer

thank you! we didn't know which direction to take the art style so it's nice to see people liked how it turned out!

Submitted(+1)

Your game looks really cool i wanted to try it but unfortunately there is some driver problem and i am not able to open the exe file :(

Developer

aww dang, no worries!

Submitted(+2)

Very cute! I love the design of Ruddy and the customers. Pretty fun sneaking around the place and fixing things, even if I didn't have to move or swap things around as much I would've thought. Preserving immersion and fulfilling specific wants are good ideas. Nice job!

Developer

heyy thanks for playing! we did have a bit of a struggle with balancing, so yeah you can take a bunch of shortcuts and get away with it

but we're glad you were able to enjoy the broader experience <3

Submitted(+2)

Fun and very polished game. Love it!

Developer

thanks for playing! we're glad you enjoyed it <3

Submitted(+1)

A super well made game, hyper polished and sounds great too!

I think the idea to have only one object per room is great, it means you can't just put 3 of each thing  near the exit and you'll be rapidly cleaning up the path ahead while trying not to be spotted.

The tips system is super smart too and I love the little touches like not being able to vent while holding an object. The detection meter is also very generous and the clients move quickly between things you have set up, which help to make the game super playable.

I also love how readable the game it, I always understood what my clients wanted and what each interaction did through appropriate icons.

An excellent submission!

Developer (1 edit) (+1)

heyy thanks a lot for the detailed analysis! we're glad you caught a bunch of the fine-grained design decisions (like the venting stuff, and the one-per room rule) - it's nice when those things don't go unnoticed in these sorts of events

we did have a bunch of things that we wish we could've improved/done differently along the way, but our main problem was a lack of playtesting, so if you managed to get a decent experience with what we delivered then that's sweet! 

thanks for playing!

edit: btw, one of our teammates tried and rated your game and told us it was fantastic - we're all locked in to give it a shot soon, so stay tuned for some more ratings!

Submitted

Ayye thanks so much!

Submitted(+2)

Nice game! Loved the artwork and music!

Viewing comments 25 to 6 of 25 · Next page · Last page