This game froze on startup for me, with this error message showing up in the console (I think the second half of some lines got cut off, apologies that I don't have the full error message):
ERROR: an object.lReferenceException: Object reference not set to an instance of at game._Ready() in /home/buko/GMTK-2023/game.cs:line 42PtrArgs args, godot_variant& ret)Method(godot_string_name& method, NativeVariantariantPtrArgs args, godot_variant& ret)Method(godot_string_name& method, NativeVntPtrArgs args, godot_variant& ret)Method(godot_string_name& method, NativeVaria at game.s.generated.cs:line 38rators.ScriptMethodsGenerator/game_ScriptMethodor* refCallError, godot_variant* ret)rgs, Int32 argCount, godot_variant_call_err