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my gpu is burning up :0 

i like the idea but it gets a bit monotonous, perhaps you can add events that force the player to change their priorities so that they don't just go in a circle feeding everyone. i'm not sure what energy does, but i like that idea of multiple resources. as for the framerate problems when there are lots of zombies, i think you can use gpu instancing to make lots of zombies with better performance, but i don't know how exactly to do that. 

neat concept

(1 edit) (+1)

Thank you for your feedback! Right now there is no limit on zombies, so yes it gets heavy, originally I was planning to add another enemies for variety and less overall quantity. I appreciate the idea with gpu instancing, I'll take a look. And will think about events as well.

Energy increases shooting speed :) And Boost adds Damage. Confusing, need to change something :)

Thanks! :)