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Interesting type of game, never played anything much like this before. Unfortunately it was incredibly easy, finished without much thought on first try. Some simple changes could make this a very viable project; such as player having an inability to disconnect the path, slower money gain, no resetting of the 'hero'. After that multiple course layouts once the 'hero' reaches the coins would turn this into a really interesting take on a classic adventure game. Overall good attempt but more issues than positives in my opinion.

The original plan was to have multiple levels with the Hero getting stronger and having a bigger party each time, but I didn't pace myself well.  Hopefully I can implement some of that advice next time