You guys nailed the peggle look but I think it would have been nice to distinguish the game a bit more, feels maybe too much like peggle? Also something that was frustrating was having to wait for the pegs to spin to place them - I would have liked to be able to spin them myself, as I found there was too much time waiting for it to spin the way I wanted. Also my ball got stuck in between a couple gray blocks, so maybe a fail safe to destroy the ball if it gets stuck.
All that being said, this is a neat idea, executed well, in a very polished shell. Super cool game!