Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

A really neat concept but actually found it quite tricky. Super impressive for a weekend of effort though, I wonder how much having a big team actually helped? I can't imagine the chaos 

‹’’›(Ͼ˳Ͽ)‹’’›
(+2)

It definitely helped in a lot of ways but it was very chaotic and had many unique challenges, to say the least. 😅 Part of the challenge is making a “small” game that utilizes the time and expertise of the entire team. Another challenge is just like communication, coordination, avoiding duplication of work, etc.


It was a very interesting experiment and honestly was a little less crazy than I had imagined it would be. Also very cool to get to work with a ton of new people!

(+2)

I look forward to seeing all the videos everyone will make about this ;P

(+2)

I think having so many people actually increases the scope to a certain level no matter what, which can make it tricky.  Having more audio, 3d/2d assets, scripts etc. means there's a lot more to implement and interact.  But it was really fun :)