I beat all the levels for this game and had a lot of fun! The gameplay ties in with the theme of the jam very well. The puzzles are well designed and make you think several steps in advance the whole time you are playing. The assets you used also very much match the vibe of being a museum thief. The only piece of feedback I have is that I wish you could hold a direction to keep moving in that direction instead of having to wait for the animation to finish every time that you move. This is a nitpick in an otherwise fantastic game! Nice work and thank you for sharing this game!
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I wanted to include holding to move as it was the thing that gets most feedback about any of my games when I go with this style, but it was bugging out making the thief sometimes skip "turns" when player held the movement control as the guard. I will for sure learn how to program a proper movement system for my next games. Thanks for the feedback.
Oh and also, there aren't many assets, just the characters, apart from that, everything is made from basic shapes.