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(+1)

Hey!! Cute game. I really really love the artstyle and rendering!! But right now there doesn't seem to be that much of a motivation to not just summon one enemy at a time and gain 100 score one by one which could be a bit boring. Maybe make it so you lose health if you don't kill x number of enemies within a time limit?

Well done for submitting an entry :)

Thank you! And yes, definitely opportunity for cheese strats in the current state of the game, the game loop will need some help if this game gets some future work done on it.