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The best game I've played in this jam by far!! Only thing is I wish we had more control over the tank guy, it'd be super sweet if we could use him to block shots. Adding onto that idea, maybe projectiles that hurt the healer or the tank more, so you're incentivized to control which party member gets hurt? I wasn't really sure how best to use the cloaking, I realized about halfway through you could be a bit more aggressive to speedrun but it didn't feel like there was any point to do that. Amazing art and gameplay, I love this concept so much and I wanna see it in more games.

Glad you liked it so much :) We deliberately wanted the player to have very little control over the tank, since the role-reversal part wouldn't really work if it feels like you're just playing both characters. The command was already a compromise to keep it from being super frustrating. The cloaking is primarily intended to drop aggro from you so that chasing enemies keep attacking your tank.