Intriguing concept and impressive that you were able to set up something like this (that presumably uses a database) in such a short time limit! Would have loved to have seen this extend a bit further into some actual gameplay though. Maybe a game where you make a unique character build (allocating stats, picking gear, etc.) but then someone else has to actually take that character for a run in the dungeon. When they die, the character is gone forever, but if they win, that character is immortalized in some kind of leaderboard and both the "creator" and the run "player" are attributed!