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Bugs in 0.2.4.1

8) Friendly Fire. I can deal damage to myself, if I am in range of the ability, or inside the radius, so can the enemies. Is that intended?

9) Immolate ability. The initial damage is always kind of low (Like 9). The "afterburn effects" however seem to be in relation with some other stats. (Intelligence? Willpower?). So with higher Stats, it is around 20-30. But the costs are the same. This is an exploit I used. To keep winning ;)

10) Crash when Wolf was engaging and I clicked on the Energy Missile abilty. All the other abilities seemed to work. BugSplat report "wolf was engaging" sent. 

8) Yes, that's one of the reasons fireball has such a big range. It's great when there is space, but you will hurt yourself in some places. I left it for AI intentionally too, I think it leads to interesting combat decisions to use the enemy attacks against them.

9) Hehe, yeah I keep an eye on Immolate, it might need some nerf hammer.

10) Thanks for crash report, it looks like there was an issue with either energy missile or your weapon (or maybe lack of weapon). I'll do some testing.