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(1 edit)

Hello iceboyarch,

Thank you for kind words. That's excellent advice! *tip hat* Now, that you mention it, it feels more like a tech demo or slice of a game. I would definitely see it being more of a puzzle game for the same reason you mentioned in the future.

I found it fascinating to uncover "micro loops" and where the AI player natural tended towards. I also found it interesting that adding or remove a wall could dramatically alter the game and AI's behavior.