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This was really fun. The introductions of new mechanics were well done and I liked the fast-paced aiming + running through a lot of the levels. Polish is there, sound effects work well, and the visual style, though simplistic, does its job well and remains cohesive.

My only criticism is that the time limit didn't seem as justified in the more puzzle-focused stages. A few, as simple as they were, really wanted me to stay still and survey the area before continuing forward. (Maybe you could have a bomb item or something specifically for fast-paced sections?)

Totally agree. Would love to have a medal system similar to Neon White's. Allow players to complete the level at their own pace, but then allow them to come back and solve it faster to achieve a higher medal.