Cool aesthetic
Charred Salamander
Recent community posts
This game has a really neat idea and aesthetic. It's been done before, but I haven't ever seen it in a 2D format. I wish it had a little more leniency or a warning when ghosts were approaching you from the dark, though. Deaths start to feel unfair very early on and it gets nearly impossible to keep track of where every ghost is in relationship to your character.
This was really fun. The introductions of new mechanics were well done and I liked the fast-paced aiming + running through a lot of the levels. Polish is there, sound effects work well, and the visual style, though simplistic, does its job well and remains cohesive.
My only criticism is that the time limit didn't seem as justified in the more puzzle-focused stages. A few, as simple as they were, really wanted me to stay still and survey the area before continuing forward. (Maybe you could have a bomb item or something specifically for fast-paced sections?)
The main mechanic is an interesting idea and I had fun for a bit. I didn't see the point of having to wait to turn into a block, though. The time it takes to change states really hurts this game, but that also means it could be "fixed" pretty easily by adding a button that does it instantaneously. I'd really like to play an updated build some time after the voting period ends!
This post is a bit late (fittingly, because I was at work), but the Everyday Life Jam has officially begun!
I didn't expect any entries at all for my first hosted jam, so I was very excited to see 9 people sign up before the first day was over. Even if nobody ends up actually submitting a game, there's something exciting about the fact this was seen at all.
There's just a little under two weeks now to make and submit something. Remember: it's encouraged not to take the whole two weeks if you have other responsibilities. This entire jam is for fun, and the time frame is designed to give you ample opportunity to just pick up your project whenever you have some free time. There's an option to say how long your entry took to make, so you don't even have to worry about being compared to someone who took the full 14 days.
There's not much else to say that hasn't been covered in the jam page. Comments will be left on for this thread, so if you have any questions/concerns feel free to reach out.
Thank you all again for even taking the time to glance my way.