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(+1)

Quite a nice small game which, in my opinion, has a really good potential to be a crazy indie game. 

The physics and UX are hard to read as sometimes the box can be damaged even in pillow, and the glue action feels not that strong in comparison to the pillow.

(+1)

Thanks for the review !
Yeah making the physics play nice with the way it's animated was tough, and the result isn't even that great.

For the pillow mode I guess I could add an explanation but it's not meant to make the box fully immune, only lowers the damage. Lack of time there to make a proper tutorial, though I guess making it a full immunity and balancing it with a shorter duration could've worked too.

As for the glue, yeah you're right, I bumped the strength a lot hoping to improve the feeling but it's not quite there yet.
I originally was thinking of having the glue mesh deform and stretch to show what it was attached to, that potentially could make it feel more impactful.
Using it does help to survive in some cases at least.

(+1)

Well, yeah in 48 hours it's quite hard to make a proper UX, anyway, I like the idea in general