Amazing little game, love the core mechanics - even if it took me a while to get to grips with timing my moves, specially on Lv.5 - and the variety of platform types in later levels; could definitely see this being expanded upon with other types of platform, additional “player” movement mechanics and perhaps other dynamic obstacles like enemies or deadly lasers you could block with platforms.
The cute pixel aesthetic really suits the game and I particularly like the little arm flapping animation when jumping/falling. 😁
My only real complaint would be that platforms could easily be controllable by click-drag or tap-drag, instead of requiring WS/AD/QE to move them, which would also make this work very well as a mobile game; overall though, fantastic work for a 48h jam. ◀️▶️🧑🚀
Sidenote; excessively professional look to the main page image, gotta be honest, wondering if one of the artists was dedicated purely to that - love it! ✌️😋💖