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(+1)

hello hello, it’s Kait. I’ve had the cold from hell the past two - three days so I haven’t commented in devlog yet. 


Day 0 - Brainstorming 

What Dom said, but they did a hell of a lot more of the thinking than they let on. I mostly just asked questions, lol.

Difficulty is relative, I think. Coding scares me, I always assume I’m gonna accidentally press the auto-immolate computer button I assume lives within all software.

Day 1

Managed to roll out of cocoon and roughed out a few concepts for the platform part of the platformer. Thought about colors a lot.


Day 2 

Realized thru cold haze I should prolly figure out what the overall look of the game will be. Managed to rough out 2 concepts, but will probably manage at least one more either later today or tomorrow.