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(+2)

HAHAHA this game has a really fun concept and a really solid execution!! The UI is really well done and I love how the boost is as much of a movement tool as a means to success. (and also I appreciate that sisyphus will try getting up to unstuck himself)

I understand the physics based ragey part of the controls but to be honest, being unable to strafe and only move forward made it really motion sickness inducing as I had to turn around a lot and I only made it 66% of the way :p

Other than that, it is impressive that you guys could make this in 48 hours. Kudos!!

(+2)

Thanks for the feedback! We didn't consider motion sickness at all (I guess we're less prone to that), so that's a good thing to keep in mind for the future.

Btw, 66% is not bad at all!  I think most people give up a lot sooner.