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Nice one, especially because it looks like it done with a custom engine? if so, that's even more impressive.
On the game design side, unless I've missed something, it would have been nice to have a default weak attack on left click. Not sure if there was cooldowns on the skill either.

All in all, solid entry and nice great work!

(+1)

The icons down in the middle actually indicated cooldown, but not in a very obvious manner. Also there is a sound indicating a skill is on cooldown. But it is always a challenge to convey that type on information to the player! 

Godot is maybe 3rd most common 3d engine I think, after unity and UE. Or maybe even more common than UE in jams I think.

Thanks for playing!