Lots of people did some variation on "platformer but you're the camera/platforms/etc.", but this is definitely one of the better versions of that that I've seen! A lot of comments are complaining about the timing-based transformation, but I actually think it was a neat choice that made the game more challenging and gave the game a stronger sense of urgency. One quality-of-life thing that I think would've helped the game feel a lot less frustrating though is the addition of a restart button, since often times you realize that you aren't able to reach where you need to in time but still have to wait for the player to die before you can try again.