sagolasin :D tekrar dönüp baktığımda gameplayin çok çok zor olduğunu fark ettim ben de, zamanında nedense hiç yadsımamışım bunu
thanks :)
im addicted lol
thanks! beğenmenize sevindim :)
Was fun to play! I see that moving platforms are little buggy but it's understandable since you did all this with sdl2 and c++ in 48 hours jam :)
I'm really glad to hear that :)
Thanks! You're right, there are some mistakes in the level designs that result in tight timings. Teşekkürler :)
you are right haha, thanks :)
The sfxs are awesome lol, so cute!
Thanks!!
Thanks! You are right, the level designs are a bit frustrating.
Was fun to play! But the grandma is so fast haha.
haha, thanks !! some mistakes in the level designs make it a bit frustrating.
thanks! there are some mistakes at level designs that cause a frustrating experience :)
glad to hear that :)
Thanks for your detailed feedback :)
Very good execution and fun mechanics! I struggled a bit with the controls in the first few minutes. Maybe controlling the arrow with the mouse would feel better. Congratulations!!
Very well polished! Interestingly, we approached the theme in a similar way in our game.
haklısınız, teşekkürler :D
Was fun to play! Good execution.
I enjoyed a lot, very good game! The text was hard to read and the skills are not that useful, but very good game for a 48 hours jam!
thanks! there's 4 level. I agree with you that level 3 and 4 is difficult.
sagolasin
thanks :D
thanks !! timing-based transformation is making the game more challenging i think. Maybe the frustrating thing is the hard level designs.
thanks :) i'm totally agree with you. i forgot to do a restart button.
thanks!
thanks :) also i agree with you, maybe the mechanic is wouldn't be frustrating if the levels were easier.
haha, thanks :D
thanks :D you are right, its really tight
a little buggy but still pretty fun :D