642 Points!
The second I saw the scene on opening the game I smiled. It felt familiar somehow!
Minimalist mechanics and art was great, as it didn't feel too confusing. I realised what everything did soon enough, and in that sense it mimicked the development process! Though it says a lot about jam development that I took a pact with the devil without a second thought.
Couldn't have been more of a role reversal! And I'd be curious to see if you continue development at all. You could really lean into the comedic side of it, which might get some real traction!