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A nice take on the theme! Lovely art (though I see from the description that you didn’t make it, still nice though).

I stumbled on a bug when a creature would reach the chest, make it’s way back and then get stuck at the exit from the level (first screenshot). I waited for about 15 seconds and nothing happened, I had to restart the level.

In the same scenario the second spikes sometimes appeared way too long after I clicked on it (so it didn’t kill the creature), and sometimes they wouldn’t react to clicking at all.

The buttons in the description are swapped: it says 1 - moving wall, 2 - spikes, but it is actually the other way round.

Finally, I’ve found a strategy that allows you to pass any level easily: using two moving walls you can block the passage, wait for the creatures to accumulate in a single tile, and kill something like 5-6 of them in one go (2nd screenshot).

(+1)

Thank you for your feedback!