Great art and puzzle concept. Could use a little more hints concerning the characters and the roles. I found it hard to remember which guy does what when playing. Could have been solved by making them look different with each role. So heavy and light could be fatter/thinner, brain/brawn could be head/sholder size etc.
I'd also suggest an indication of which one is active. Too often when I stopped to think a while did I come back having forgotten which was active, and imediately run into spikes or something.
A Braid-like time-rewind would be welcome too. I know that's a big ask for the strict time constraints of a games jam. I feel like the puzzle challenge should be figuring out how, not actually performing it with the semi-awkward controls.
I do like the unique interpretation of the theme. I think making the role assignments makes this a very unique game.
In summary, great stuff! Massive achievement in a super-limited time span.