First of all, thanks so much for such incredible feedback. Waking up to this has really made my day. I'm glad you like the characters, art style, and found it fun to play. I always feel weird posting progress in the threads because the game is mostly UI.
I wonder if I can change the appearance of the scroll bar to indicate you have more skills below, or have an arrow that appears in the top/bottom right corner when there are further possibilities. What do you mean by 4x2 though?
I'll try to think of ways to make the Bio Seeker health peek stand out. Whether it be some change to the panel or an additional animation in the screen center. For skills to do their max damage, you have to be at the proper OT limit for that skill. Avicenna Beam's is 40 while Headshot's is 3, so it takes a while for ABeam to do max damage. You can pass OT with Isaac's Believe and distribute OT with Jean's Self-Care, so that can help mitigate the waiting. Each enemy does have their own weaknesses/resistances to Bash/Slash/Magnet/Digital/Nano, but it doesn't show up in the Bestiary yet. Generally a full powered ABeam will do a lot of damage(10k-20k) if it's been charged up.
I'll fix that status glitch. What it should be doing is displaying 4 at once, but rotating through them slowly to show every status a character has when it exceeds 4.
Jean is my favorite too! I'm glad you like her. Thank you again for playing and taking the time to leave such a large comment.