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(+1)

Personally I don’t really like tons of text thrown at you, specially at the begining, but still I gave it a shot to read all of it, and even so I was completely confused. Still being the announcer looks like a fun concept, maybe for next versions you could work on a smoother learning curve, perhaps one mechanic at a time (the red button, the 4 buttons, the timer, etc). Congrats for the submission!

(+1)

The original plan was to teach the player one mechanic at a time with a day system.

(+1)

this would be awesome, I believe the 48h made this plan harder to execute in time, but I would love to see further development with this approach! Feels a bit like FNAF, which is an extremely successful game as you probably know.