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The windows build works. I've seen quite a few games with the same problem too in this jam, hopefully it'll be fixed soon from itch. It sucks to have to deal with it.

I like the concept of spawning enemies while the player navigates a maze. It is kind of weird for the ranged enemies to try to hug the player, I'd rather them stop if they're in range of the player. That would let me build up to save and stack a walnut and the ranged enemies.

The game is also pretty tough. I think starting from a small map and gradually increasing in size would be nice.