I feel like we both have gone for a little complicated gameplay system with different type of damage...
It was a good game to play (i try hard to understand all the mecanics) but at the end i felt like something was missing for this game to be one of the best i've played and i think it was the combination between a like of sfx and animation. there were no "movement" on the game so it was quit hard to take full pleasure of the experience.
Anyway well done.