Play game
Quest Master !'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2364 | 3.292 | 3.400 |
Presentation | #2426 | 3.163 | 3.267 |
Overall | #2657 | 3.034 | 3.133 |
Enjoyment | #3132 | 2.647 | 2.733 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as the Quest Master ! You send heroes to epic quests!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
Leave a comment
Log in with itch.io to leave a comment.
Comments
The most deep balance finding concept I've played ever! Can't wait for complete game on android with out-of-session economics!
Not sure our game is even a bit "balanced" but thanks for your kind comment.
Interesting concept! Some tutorials would be great as it was confusing at first ahah but I adore the visuals and had a lot of fun!
Wasn't really sure if i was doing the right things
Some small problems with the drag and drop but managed to get them to go out though
a neat concept and was interesting to try out
Nice to see another quest giving game, love the interpretation!
I feel like we both have gone for a little complicated gameplay system with different type of damage...
It was a good game to play (i try hard to understand all the mecanics) but at the end i felt like something was missing for this game to be one of the best i've played and i think it was the combination between a like of sfx and animation. there were no "movement" on the game so it was quit hard to take full pleasure of the experience.
Anyway well done.
Animations had make the game more understandable. But, you know... 48h ^^
Thanks for the comment.
hello from one quest giving game to another ^_^
i loved the music and style! the mechanics were also quite simple. maybe it lacks a bit of challenge, or there may be some kind of reward that you may fight for and for example upgrade your units.
and sometimes i manage to put several units in the same cell :D
all in all, a decent entry!
There are still bugs in the drag & drop system.
Pleased you enjoyed our game :)
It was a bit hard to see everything in the small game window. It doesn't feel very intuitive exactly how the combat works, probably a bit cause its hard to see the numbers. But I really like the idea of sending out the heroes on quests instead of being the hero.
The artstyle and graphics overall look really good and cohesive. Well done!
Overall good job on the game and maybe next time you can increase the game window on itch!
A bit complicated and i didn't really understand the attack gameplay. Maybe the system could be a bit simpler.
However it looks and sounds nice and i can tell that it fits the theme well.