Yes, I think the part I need to study more about Unity is the movement and camera. I wanted to make the camera stay near the player to kind of like get a view close to 1st person like you were the ball, to better fill the theme, but I had a hard time with the camera clipping to the environmentment. Something I think could improve the game is to use AWSD to move the player and the arrows to rotate the camera around the player, kinda like the analog sticks on the controller do in a lot of games, but I'll need to learn more to make this possible. Anyway, thanks for playing and for the good feedback!