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(+2)

Excellent game! 10/10

And quite big at that. I'm curious about the size of your team and if you used any asset pack for the game logic/level generation?

I also thought it would make sense to exit camouflage after an attack... but then a hero came at me from behind, stopped there and my attack missed.

The team is 4 people including me. I used my collection of plugins for rapid prototyping to avoid building usual stuff like pause, menus, game states.  Not all of them but some. https://tricky-fat-cat.itch.io/tricky-prototyping-collection

In terms of assets we used some asset packs as our team  doesn't have any artists

Thank you for your feedback! The levels were collected only by hand using blocks from the package.