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This was a fun one to play! The agency the player has of how challenging each level should be to reach each point goal in time makes room for a lot of decision making and judgement calls that can make or break each level. Solid, charming visuals and color choice for each distinct character as well. Sometimes the random level generation felt a little unfair, but the levels/lives system and the player simply being able to place a minimal amount of enemies offsets that somewhat. Good job!

Thank you so much!

Honestly, the agency is my favorite aspect of the game, glad you like that a lot too!

The issue with the random generation is also fair! There are just levels that are far more difficult than others, and if you get 2-3 red enemies at the start...

Well, the player can't really be blamed if they fail, then!

Still glad you enjoyed it regardless!