The core idea is solid, can definitely be built upon. Great work for a jam! I also had the soft lock thing when tax collectors came but here are my notes for future:
- The frequency of npcs can increase over time?
- There can be npcs sitting in the tavern, talking, or fighting which you need to solve.
- Some npcs can ask you to get some information regarding certain things(you can demand payment)
- Increased variety of quests
- Tavern managing
- Increased variety of npc requests and supply