This is so simple in a genius way, and I didn't expect I would get so nervous as the game progresses lol great difficulty curve. My only comment is that it would be cool if parts of the hud could be more stylized (like, for example, avoiding the rules box from getting over the box with the instructions, and if the boxes didn't have a background, or have one that felt in line with the theming. Overall, cute and quite surprisingly challenging game. Great work
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My best guess is that it could be the Unity UI system, because depending on how you set the Canvas it can or adjust to the size of the screen, follow it's proportions, or the sizes are kept and scaled down or up depending on the size of the screen (I know from experience, unfortunately lol). But if I remember anything that can help with it, I'll let you know