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I had a lot of fun with this one! I think I restarted at least ten times before I got to my current record, 792 meters.

I'm wondering - is the placement of the coins completely random, or are there some settings or spawn groups for them? There were times where it seemed impossible to not get hit :')

I am glad you enjoyed it! The game generates tiles at runtime and each tile has a number of objectives that can spawn on top of it. The coins spawn in a bottom- middle- and top layer that each still have some random offset. The amount of coins is also randomized within a range so sometimes there are less coins, other times there are more. Therefore I cannot guarantee that that there are no passages that are impossible - to cope for this I added some extra rules to the generation and made the players hitbox relatively generous while jumping or dodging, but I do agree that the final game turned out a bit harder than intended and sometimes feels unfair.  Great that you had a good time regardless! :)