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some notes I took while playing:

-I would move camera slightly up. If you take a look at any 3d platformer you would notice that player is not in the center of the screen but slightly lower and there is a good reason for that, It makes it that player sees more in front and for small cost of seeing less floor.

-its kind of hard to get out of the pit once you fall into it (first time I fell into it it took me around a minute to get out)

- on my first time I softloked myself my not eating anything and just bringing it to the house, in result I was unable to climb anything.

-when climbing its really annoying that it automatically lets go when reaching the end of how far its possible to climb.

-its also kind of annoying when in certain jump I need to walk there for a half a minute to try it again after failing to grab the seed

-Game is really silent right now and could use sound effects:

walking, jumping, climbing, eating , landing , some  short music when bringing the seed to the house etc... 

Overall it's a pretty nice, I hope things I pointed out here will help you making games in the future. :)

(+1)

Hey thanks for playing and leaving your feedback! Most of these are things I would have liked to address but ran out of time, I'll make sure they're all sorted if I take the game further! :)