Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I see the issue now, thanks for notifying. We tested the game on Windows with Wine and in the Godot editor and it works. I haven't fully tested it but believe it should work eventually but very slowly and only after wasting many OpenAI credits. This makes the web version even less preferable compared to the Windows version.

Alright, I'll give the downloaded version another try tonight :)

Hi again ! I'm trying the downloaded version, it's been 5 min that the room 1 is loading and still nothing ? Is it normal or should I wait more ?

It usually take 5-10 minutes per room. It definitely should at least output something or make some requests, I'm not sure where the issue could be.

I don't see my open ai usage incresing, so I think something is going wrong in the backend.too bad I would have liked to discover generated maps

Hey, would you happen to have time to check it again? I made a small change in the backend, it might start working now.

Sure !

I'll let you know :)

But I'm curious, about somthing. I just noticed the "server" you call is on LocalHost IP adress on port 8000. What kind of Backend is it supposed to call ? Because if it's for testing purpose I can understand. But on prod, maybe you forgot to change for the actual adress of your server ?

(+1)

This is written in the instructions. You are supposed to input the address you get from the last cell in Colab into the field and press "save".

(+1)

Alright, that's my bad. Sorry I'll follow the steps.