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I liked most of the level designs and thought they worked pretty well! However the last level was pretty awkward, especially because of the weird inconsistencies and jankiness with platforming on multiple movable blocks at once.

Still had fun with it though! ^^

(+1)

Yeah, the sixth level was made to be harder because the rest of the levels felt too easy. I just wanted the last level to feel chaotic. But ya i see your point especially since the platforming character is so inconsistent.