Thank you for playing (again)!
The ranged text showing up twice is a bug, thanks for the heads up.
The teleporting is probably caused by a very specific mechanic I'm not sure is explained anywhere, so it makes sense that it was confusing and I'm sure frustrating. The problem is that you need more teleporter levels than the enemy has shield layers. If they had two or more shield layers, you wouldn't be able to teleport in with level 2 teleporting, unless you broke some shields first.
As far as I know it works as intended, it's just not well explained.
Thanks for posting the log, it is unrelated, but it's worth fixing too.