Love this idea, but I found it very difficult. It was difficult to get the bystanders where I wanted them to go and they kept falling off-screen behind the hero (just like bystanders normally do in escort missions, lol), so I couldn't see what they were walking into to get them to avoid obstacles. I second the wish to be able to click on the screen for where they should go instead of using the keyboard. I definitely started to get the hang of it after several tries, though! I'm very impressed with how well done it is after just 48 hours. I know scripting the bystanders crowd abilities couldn't have been easy :)
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Thank you so much :D
I definitely agree I overturned the difficulty a little, oops! There wasn't much time for play testing! I played around a little with making the hero walk on the right side of the screen, but it became very easy and you couldn't see where he was shooting most of the time - so I thought it better to almost force you to walk infront / around. It seems I should have compensated for the increased difficulty of that with faster movement and mouse controls :)