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(+4)

Probably the best looking game of the jam that I've played so far :O

*adore* the hand-crafted art style the game has, and the tower offense mechanics are really solid! My only nitpick is that with how many tower offense games we got this jam, it doesn't feel like this stands out mechanically? The split path mechanic is definitely interesting, but it doesn't detract THAT much from the usual formula.

None of that is to call the game bad by ANY means though - I had an absolute blast playing this! ^^

(1 edit) (+1)

Thanks for your comment!

I think you're right, the split path mechanic and the retreat mechanic could have been a bit more refined to give more strategic choices. Alas, we ran out of time! Maybe for a post-jam patch.