loved the reference! It was a bit hard to control but you mentioned that it was intentional so that was done well :-)
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Yep, it can be improved infinitely of course and let Link being less dumb, lol... I wanted the game to not behave like a point-and-click, because I think it would destroy the whole point if you just directly move him. I think I just hadn't the time to find the right balance. Anyway, thanks a lot for your feedback! :)