Really great take on the theme! We made a similar tower defense game, however we choose the entire wave beforehand, and enemies are spawned sequentially. Your game has the difference of requiring you to time clicking so it turns into a rhythm game almost which is cool. I literally busted out the metronome to help me beat the harder levels lol.
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thank you! we were actually discussing the possibility of picking your team sequence with the delays between each troop but didn't up doing it, it makes the game more strategic actually and I am glad to see someone went with that approach, I will make sure to try you game asap, I actually have a long list I am going through haha
thank you again, can't wait to test your project