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(+2)

I like the story idea, I just wish that it would run better and for the existence of sound and animation.  Another thing would be to fix the damage system, since you could get hit/touched by enemies and take multiple points of damage, die, or just get hit once. A different issue I had that I thought was funny was that when the farmer walked over one of my eggs, the farmer went flying about 30 meters into the air and got stuck on top of a fence post. Don't know if it was intentional design, but it is definitely gruesome if you think about it (REVENGE!).

I think the lag may be coming from the high rendering/camera expectations from those settings, or maybe because the AI are targeting the player every frame? Idk, I don't even use unreal. :/

A cool idea, and good execution for the limited time.

(1 edit) (+1)

Thanks for playing and for the feedback! <3 :) While not technically intentional, we did encounter the farmer flying a couple of times as well. Wasn't too game-breaking and kind of funny, so we didn't really care fixing it for the game jam :D

As for the lag, it could be the AI. Honestly, most of the assets are too low poly and the material is too simple for them to cause too much lag, but we'll have a better look at it another time when we have some time again for sure. Thanks for the idea though! :)