The Web build doesn't work, Godot says Cross Origin Isolation and SharedArrayBuffer are missing. The Windows build does work.
The game is simple and the idea is interesting, though I feel more interaction could be made for the player to engage more. Not sure how the player cheats story-wise but a little poke or making bad calls would entice the player to interact more. Maybe the floor has a tilting mechanic that is supposedly random but the player can influence it. Too much tilt would be suspicious of cheating.