Thanks for the kind words! Palette swapping dad to make the uncle was originally a time-saving measure, but we’d probably keep it even if we had infinite time because we found it kind of hilarious when it was implemented.
Agreed on the feel of the controls. Tightening them up was definitely something we would have liked to do, but ran out of time for additional iterations. Believe it or not, the jumping was a lot more floaty and awkward about 4 hours before we submitted, haha.