A nice take on a the anti-tower defense game. I like that it is more puzzle based and wants you to think about unit compositions a bit more. It is super hard but also that makes getting a hit on the fortress feel like quite the achievement. I think with some extra work and some balancing it will really shine. I think if the Golum was made a bullet sponge that drew enemy fire or was slightly faster it would really do wonders for the game. Thank you for sharing. I had fun.