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(+1)

Really fun game, I was a bit worried that I wouldn't be able to tell when the music would shift and would run into an enemy right as I became vulnerable, but you did a very good job of building up to both the aggressive and passive phases of the music. Some issues I did have were the controls felt a little slippery, though that could arguably just be part of the challenge and as intended, and there was a lack of feedback when I took damage so it could be easy to miss if I wasn't paying enough attention. 

Overall I still had a good amount of fun and really enjoyed this, also congratulations on your submission! I hope you finish many more fun games :)

(+1)

Thanks for the feedback. The controls were always meant to be slippery as I found it more interesting. In the next update, I am going to add effects to make getting hit more clear and invincibility frames too.