I love the concept of the game. The dungeon building aspect is super fun and its crazy how many unique interactions you managed to pack in here in such a short time. During my playthrough it appeared none of the adventurers could figure out how to get past the first room, not sure what caught them up. I dropped a monster in the center and from there they never wanted to leave.
Regardless, great work. I can see that a lot of love went into this.