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(2 edits) (+3)

It was enjoyable creating routes for the little man!  It was satisfying to learn a few tricks to boast time farther than originally expected!

Allowing the player to place blocks while the scientist ran around was a nice design choice, I think some developers would default to making you set everything up before releasing him.  The real-time aspect not only gave the player a more hurried and exciting feel, but it opens up more strategy to place blocks at opportune times (suddenly trapping the little idiot at a dead end and making him wrap around felt like I cheated the system lol).  Simple, elegant art design too.  Thanks for the game :)

(+3)

thank you for the insightful comment!!