It was enjoyable creating routes for the little man! It was satisfying to learn a few tricks to boast time farther than originally expected!
Allowing the player to place blocks while the scientist ran around was a nice design choice, I think some developers would default to making you set everything up before releasing him. The real-time aspect not only gave the player a more hurried and exciting feel, but it opens up more strategy to place blocks at opportune times (suddenly trapping the little idiot at a dead end and making him wrap around felt like I cheated the system lol). Simple, elegant art design too. Thanks for the game :)